Entertainment essays

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Do Video Games Influence The Development Of Young People?

The first video game to ever exist, known as ā€˜Pong' which was released in 1972 is a far cry from the standards of video games now which make the most of the technological advancements in the last thirty years. The game was a table tennis sports game which featured plain and simplistic graphics. Three years after the release of ā€˜Pongā€™, the first violent video game was released. Known as ā€˜Death Raceā€™, this game featured the same simplistic 8-bit graphics, and...
2 Pages 983 Words

The Role of Allusion in the Sun, One Flew over the Cuckooā€™s Nest and the Catcher in the Rye

Never affirm. Always Allude. Allusions are made to test the spirit and probe the heartā€ (Umberto Eco). Allusions are necessary because it allows for authors to include a deeper meaning to their message indirectly, allowing the reader to interpret the message for themselves. Allusions are used on the assumption that the reader and author have shared knowledge about a certain subject such as oneā€™s culture, literature, or history. In the books of Men In The Sun by Ghassan Kanafani, One...
2 Pages 817 Words

Music Preferences And The Effect Upon Suicide

The World Health Organization estimates that over 800,000 people die by suicide each year, with the 15-29 age group particularly affected. Studies show that adolescents listen to music for approximately two to three hours per day, especially when feeling distressed (Limited, 2019). Different types of music have an effect on all kinds of people. Fans of ā€œEmoā€ music for example are associated with depression and drugs which can lead into suicide. Sad music has a high psychoticism which means thereā€™s...
2 Pages 1046 Words

Themes and Ideas in The Scarlet Letter Movie

The scarlet letter is an American romantic drama film. It is an adaptation of Nathaniel Howthorneā€™s book that was written in 1850. The movie was directed by Roland Joffe and stars Demi Moore as Hester Prynne, Gary Olman as Dimmesdale, and Roland Duvall as Roguer Chillingworth. There are many similarities and differences in the novel as in the film, and also themes like sin, love and revenge appear. One of the central themes is the sin with which Hester Prynne...
3 Pages 1396 Words

Ethical Dilemmas In The Hunger Games

The Hunger Games starts with an ethical dilemma in the first chapter. Katniss discusses going hunting outside the district even though if she gets caught it could result in death. I feel that she chooses to hunt despite the consequences because she didnā€™t want to see her little sister or mom starve. I believe she uses the virtues approach in her choice. She is demonstrating compassion, love, and generosity by being willing to risk her life to provide for her...
2 Pages 725 Words

Morality Systems in Video Games

To shove a cupcake into the bullyā€™s face or pick the dialogue that shows pity towards him? There are several ways a player can choose to play in narrative-driven games. In this video game genre, the player is the protagonist. The player experiences the world and explores different paths through the protagonist. The player can only go certain branches due to their past choices. The player explores many moral decisions in this genre and enjoys the challenge. Games with the...
3 Pages 1257 Words

Isolation In Gothic Stories And Films

The style of writing found in Gothic literature was used by many writers in the early 1800 and 1900s and can still be found in writing today. Within Crimson Peak by Guillermo del Toro and ā€œDeath in the Woodsā€ by Sherwood Anderson, the theme of Isolation can be identified. Within Crimson Peak by Guillermo del Toro, ā€œAllalā€ by Paul Bowles, and ā€œDeath in the Woodsā€ by Sherwood Anderson, the theme of Isolation is found. Isolation affects both the character and...
2 Pages 773 Words

Should Censorship Be Mandatory for Movies?

If oneā€™s friend jumps off a bridge would they follow? Most people are asked this question because they are doing something dumb that they saw someone else do. Now take that and apply it to watching movies and TV. If one sees or hears something on a movie, they are more than likely to repeat the action they saw or the words they heard. So, should movies be censored? Well censorship is mandatory for movies because they can lead to...
1 Page 531 Words

Why Video Games Shouldn't Be Blamed For All Violent Behavior

Have you been watching stories about video games being blamed for school shootings in the news lately? If you have, you probably know that itā€™s only showing you one perspective, and it's usually the biased one. Everyone has been blaming video games lately. They don't know the statistics. A few video game blamed school shootings have also been blamed for mental health issues. Most politicians who blame video games don't even research what they are talking about and as a...
1 Page 424 Words

Itā€™s All Over The New: Video Games Cause Children To Be Violent

Have you heard that video games cause children to act violent or more aggressive? , It is clear that video games cause children to behave violent and aggressively .The video game industry is everywhere around us, causing aggressive behavioral attitudes for people of all ages. According to many studies, it is proven that video games not only encourage people to be aggressive ,but to develop other serious problems such as physical consequences, mental disturbance, and psychosocial problems. First and foremost,...
2 Pages 752 Words

To Kill a Mockingbird and Hidden Figures: Racism from the Perspective of Children

Childrenā€™s perspectives are often looked over when it comes to injustice in the world. They are seen as naĆÆve, silly, or that they simple just donā€™t understand. However, it is in the eyes of a child, unconditioned by society, that the greatest evidence of injustice lies. This is demonstrated thoroughly in the texts To Kill a Mockingbird and Hidden Figures. Both texts have perspectives of children, though they are opposite races. To Kill a Mockingbird is in the 1930s from...
3 Pages 1299 Words

Do Violent Video Games Cause Illusive Behaviour?

Contrary to what a lot of people think, violent video games donā€™t cause violent behaviour that looks out of character from their kids. thatā€™s because it doesnā€™t have any effect whether the play a violent one like Fortnite or just a round of Wii Golf with your family on the Saturday morning. Good morning ladies and gentlemen, today I am talking about violent video games and their impact on society by increasing the difficulty of a game it becomes harder...
1 Page 648 Words

Orcs, Skinny Dipping And Rebels In Blade Runner And Fahrenheit 451

ā€œThe history of the world is but the biography great men.ā€ ā€“ Thomas Carlyle. ā€œThe end of rebellion is liberation, while the end of revolution is the foundation of freedomā€ ā€“ Hannah Arendt. Though Carlyleā€™s insight is undoubtable, this author under the influence of Arendt believes that the history of the world is in fact the biography of great rebels. From Nelson Mandela opposing the legalised racism of apartheid to Galileo Galilei reorganising the stars, rebellion has punctuated revolution throughout...
3 Pages 1465 Words

Theme Of Survival In The Lord Of The Flies And The Maze Runner

In order to survive as a human being, one must have the five basic needs to self-actualisation as theorized by humanist psychologist Abraham Maslow; these are needs such as food and water, safety, belonging and esteem. (Heise, 2014) With this in mind, it is important to not only consider the purpose of society but also the need that creating a society fills in multiple survival situations. Importantly, society is often defined as a group of people working together in order...
3 Pages 1416 Words

Are Video Games Beneficial For Adolescents And Children?

In global terms, 94% of children aged from 6 to 15 and 90% of people aged between 16 and 25 play video games, while just above 95% of households with children under 18 years old own a device for playing video games (Jones et. al 2014, p. 1) whereas the total hours spent by children on video games in the United States has seen an increase of 9 hours, from 4 hours per week during the 1980s to around 13...
2 Pages 946 Words

Techniques in the Novel Catcher In The Rye and Movie The Social Network

Techniques are a commonly used by authors and directors to display different messages in a media. Slinger and Fincher use this in the book ā€˜Catcher in the ryeā€™ and the movie ā€˜The Social Networkā€™ to give the audience a better understanding on the protagonists, Holden and Mark. These techniques include setting, symbolism and language, these techniques are seen in the book and the movie and show a different side to the protagonists. Setting is used in the book and the...
2 Pages 832 Words

Persepolis VS To Kill a Mockingbird

The transition between childhood and adulthood is a time of growing independence along with constant questioning, especially when being exposed to the cultural norms of society, some of which are divisive and not always driven by pure motivation. When becoming adults, our personal world is shaped around what we have been taught and through our experiences. This highlights that it is inevitable that you will be influenced by the world and people around you, but you will always have the...
3 Pages 1449 Words

The Effects Of Violent Video Games On Violent Behaviour

The 1970ā€™s saw the evolution of Video games which were played out initially in the public domain, but it wasnā€™t until the 1980ā€™s that consumers were able to play games at home via Nintendo and Atari consoles (Wardyga, 2018). The 1990ā€™s saw violent video games such as Mortal Kombat, Street Fighter and Double Dragon hit the scene with the ā€œfirst-person shooter gamesā€ Wolfenstein 3D and Doom released in 1992 and 1993 respectively (Wardyga, 2018). Wolfenstein 3D was credited as being...
5 Pages 2456 Words

The Smith Problem: Reconciling Purpose and Free Will

Agent Smith is fictional character and the main antagonist from the sequel ā€œthe Matrixā€. Smith is contrast energy form of Neo. Smithā€™s main role is to police defective programs in order to maintain the stability of the system. In the Matrix, Smith states to Morpheus during his interrogation that he despises the Matrix itself, which he labels a ā€œzooā€ and plans to escape from it knowing that he is not free anymore, making himself feel that he is more like...
2 Pages 724 Words

Analysis on Conflict Perspective in Titanic

Abstract The theory of conflict is one of the most common and discussed theories. We are always trying to draw line between the unequal distribution of power, wealth and resources. With several presentations and examples, the strong disparities and class structure are felt, but modernism supports the idea that we were able to make changes slowly and blur the lines of conventional economy system. The film reference about ā€œTitanicā€ (1997) is taken into account in this paper and further used...
2 Pages 917 Words

Controversies Over Video Game Violence

There was yet another tribune dedicated to incitement to violence through the content of works of fiction and in particular war video games. Just one more example of the causal discourses that try to circumscribe the horror of a drama whose magnitude challenges it to incomprehension by accusing media hobbies. When it lacks any expertise in the matter, the expediency of these discourses is often matched only by their weak arguments, whether produced by emotion or by petty political calculations...
2 Pages 845 Words

Negative Impact Of Violent Video Games

Introduction Computer games have become an increasingly important form of leisure, in which people live in the development of the computer and network popularization and electronics industry, and young people of one generation particularly welcome the violent computer game. The computer game with violence has stronger interactive, synchronous, repeatable and direct reinforcement features. Diagram 1 Violence computer game is a type that mutually presents the computer game of injury among the players, any person has a description (cartoon character and...
4 Pages 2038 Words

Gothic Literature As The Art of Horror Genre

In literature, horror fiction aims to stir fear within readers. Horror itself has many sub-genres, the style of gothic being one of the more common ones. Gothic literature effortlessly blends horror with aspects of romance. Although, the romance in gothic literature hinges on sensibility with a far more dreadful path. Anne Rice successfully indicated horror and the gothic style within her novel. In her novel Interview with the Vampire, Rice exhibits anti-hero behaviors and qualities within her protagonist, follows the...
2 Pages 1034 Words

The Story of Anne Frank: Movie Versus Book

My Thoughts: In my opinion, I did not like the movie. The story of Anne Frank is a tragedy and youā€™d think that it would easily be made into a movie or tv show, but you would be wrong. The movie was originally made as a tv show for the BBC before the YouTuber, ā€œLeGrim Reaperā€ changed it so that all the episodes were combined and could be watched as a movie. When I was watching the movie, I was...
2 Pages 1114 Words

Violence Against Women In Gaana Rewrite Film: Analytical Essay

I am going to study ā€˜Gaana Rewriteā€™ film as my primary source to show how the songā€™s lyrics affect our thoughts. ā€˜Gaana Rewriteā€™ is a short audio-visual film, posted on YouTube and presented by Akshara Centre, Mumbai. It is a four-minutes and twelve seconds film created by Nandita Shah. It posted on YouTube on 21st March 2017 by Zico Maitra. This short film shot in local places like a park, buses, trains, subway, and an office. In this short film...
2 Pages 786 Words

The Consequences Of Decisions In Romeo And Juliet

Romeo and Juliet, by William Shakespeare, follows the story of two young lovers that fell in love from the moment they laid eyes on each other. Romeo and Julietā€™s families, the Montague and Capulets, had been in a continuous feud for several generations. This resulted in the two teenagers not being able to publicly express their love for each other. Not only was this feud restraining on their love, but it was dangerous in the sense that several characters had...
3 Pages 1157 Words

Romeo And Juliet As One Of The Best Love Stories Of All Time

The first version of Romeo and Juliet was directed by Franco Zeffirelli and was released in 1968. The Zeffirelli version took place in the city of Verona. The second version of Romeo and Juliet was directed by Baz Luhrmann and was released in 1996. The Luhrmann version took place on Verona beach. The films told the tragic tale of two star-crossed lovers that were held apart by fate. Both versions of the film provided very different perspectives on Shakespeareā€™s texts...
2 Pages 855 Words

The Violation Of Griceā€™s Cooperative Principles As An Element Of Creating Humor In The Film Deadpool 2

Background Cooperating between speakers and hearers in communication is important. Communication can be done well if the speaker and hearer can work together. Grice (1975) describes the principle of cooperation named Griceā€™s Cooperative Principle and describes it into four maxims, namely maxim of quantity, maxim of quality, maxim of relation, and maxim of manner. The maxim of quantity requires speakers to contribute as much or as much as needed by the hearers. The maxim of quality requires the speakers to...
7 Pages 3348 Words

Similarities And Differences Of The Play And Film Romeo And Juliet

Introduction to the Adaptation of 'Romeo and Juliet' ā€˜Romeo and Julietā€™ by William Shakespeare continues to be one of the most influential and widely spread pieces of literature in history, even over 400 years after the play was written. The 16th Century play has had countless adaptations, interpretations, and works that have been inspired by the timeless plot surround young, forbidden love. In 1996, yet another version of the play was released with Shakespeareā€™s Romeo and Juliet. The film was...
5 Pages 2275 Words

The Flames Of Forgiveness In The Film Smoke Signals

The movie, Smoke Signals, written by Sherman Alexie and directed by Chris Eyre and produced in 1998. This film begins on July 4, 1976 on the Coeur dā€™ Alene Reservation. This movie has a variety amount of metaphors and themes spread throughout the movie. The themes consisted within this film are forgiveness, the importance of friendship, the danger of alcoholism, handling family conflicts, and fire being a huge metaphor/symbol in this movie as well. But the one theme that draws...
3 Pages 1312 Words

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